Azure Notifications
The Azure implementation is currently unmaintained, if you require an update to this service please contact our support and we will look into it for you.
Azure Notification Hubs provide an easy-to-use, multi-platform, scaled-out push engine. With a single cross-platform API call, you can easily send targeted and personalized push notifications to any mobile platform from any cloud or on-premises backend.
You can read more about Azure Notification Hubs here
This ANE implements the requirements to register correctly with your Azure Notification Hub, sending the required device information so your uses will automatically be registered with Azure when you go through the normal registration process using the Azure version of Push Notifications.
Required ANEs
To use this service add the com.distriqt.PushNotifications.Azure.ane
variant of the extension to your project in place of com.distriqt.PushNotifications.ane
. You should only add one of the variants to your project. If you need to support multiple services please use the All Services variant.
All variants of the Push Notifications extension have the same extension id: com.distriqt.PushNotifications
so you should add this to your extensions list in your application descriptor:
<extensions>
...
<extensionID>com.distriqt.PushNotifications</extensionID>
...
</extensions>
Make sure you have added the common ANEs from the Add the Extension section first. This includes the Core and Android Support ANEs.
Google Play Services
This ANE requires usage of certain aspects of the Google Play Services client library. The client library is available as a series of ANEs that you add into your applications packaging options. Each separate ANE provides a component from the Play Services client library and are used by different ANEs. These client libraries aren't packaged with this ANE as they are used by multiple ANEs and separating them will avoid conflicts, allowing you to use multiple ANEs in the one application.
This ANE requires the following Google Play Services:
You must include the above native extensions in your application along with this extension, and you need to ensure they are packaged with your application.
You can access the Google Play Services client library extensions here: https://github.com/distriqt/ANE-GooglePlayServices.
Firebase
To use Firebase Cloud Messaging you must include the Firebase core and messaging libraries and configure your Firebase application. The core libraries are available in the following extensions alongside the Google Play Services:
See the Firebase configuration documentation on how to configure your application.
Extension IDs
The following should be added to your extensions
node in your application descriptor to identify all the required ANEs in your application:
<extensions>
<extensionID>com.distriqt.PushNotifications</extensionID>
<extensionID>com.distriqt.Core</extensionID>
<extensionID>com.distriqt.playservices.Base</extensionID>
<extensionID>com.google.firebase.core</extensionID>
<extensionID>com.google.firebase.messaging</extensionID>
<extensionID>com.google.android.datatransport</extensionID>
<extensionID>com.google.dagger</extensionID>
<extensionID>androidx.core</extensionID>
<extensionID>androidx.browser</extensionID>
</extensions>
Android
Azure uses FCM on Android (not on iOS), so you will need to go through the setup of Firebase for Android in your application. See the Firebase wiki on this process but just ignore any iOS references.
The Microsoft documentation for this process can be found here
Manifest Additions
You must add all the Firebase related manifest additions along with several additions for Cloud Messaging and several particular additions for Azure. Please note that these are very similar to the additions for Firebase however they are different.
The following shows the complete manifest additions node. You must replace APPLICATION_PACKAGE
with your
AIR application's Java package name, something like air.com.distriqt.test
.
Generally this is your AIR application id prefixed by air.
unless you have specified no air flair in your build options.
If any other of our ANEs require the
FileProvider
only add one of the references. The file provider will be shared amongst our extensions.
<manifest android:installLocation="auto">
<uses-sdk android:minSdkVersion="19" />
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.WAKE_LOCK" />
<!-- OPTIONAL -->
<uses-permission android:name="android.permission.VIBRATE"/>
<uses-permission android:name="android.permission.RECEIVE_BOOT_COMPLETED" />
<uses-permission android:name="com.google.android.c2dm.permission.RECEIVE" />
<permission android:name="APPLICATION_PACKAGE.permission.C2D_MESSAGE" android:protectionLevel="signature" />
<uses-permission android:name="APPLICATION_PACKAGE.permission.C2D_MESSAGE" />
<uses-permission android:name="android.permission.POST_NOTIFICATIONS" />
<!-- BADGE -->
<uses-permission android:name="com.sec.android.provider.badge.permission.READ" />
<uses-permission android:name="com.sec.android.provider.badge.permission.WRITE" />
<uses-permission android:name="com.htc.launcher.permission.READ_SETTINGS" />
<uses-permission android:name="com.htc.launcher.permission.UPDATE_SHORTCUT" />
<uses-permission android:name="com.sonyericsson.home.permission.BROADCAST_BADGE" />
<uses-permission android:name="com.sonymobile.home.permission.PROVIDER_INSERT_BADGE" />
<uses-permission android:name="com.anddoes.launcher.permission.UPDATE_COUNT" />
<uses-permission android:name="com.majeur.launcher.permission.UPDATE_BADGE" />
<uses-permission android:name="com.huawei.android.launcher.permission.CHANGE_BADGE" />
<uses-permission android:name="com.huawei.android.launcher.permission.READ_SETTINGS" />
<uses-permission android:name="com.huawei.android.launcher.permission.WRITE_SETTINGS" />
<uses-permission android:name="android.permission.READ_APP_BADGE" />
<uses-permission android:name="com.oppo.launcher.permission.READ_SETTINGS" />
<uses-permission android:name="com.oppo.launcher.permission.WRITE_SETTINGS" />
<uses-permission android:name="me.everything.badger.permission.BADGE_COUNT_READ" />
<uses-permission android:name="me.everything.badger.permission.BADGE_COUNT_WRITE" />
<application>
<activity android:name="com.distriqt.core.auth.AuthorisationActivity" android:theme="@android:style/Theme.Translucent.NoTitleBar" android:exported="false" />
<!-- AZURE CLOUD MESSAGING -->
<service android:name="com.distriqt.extension.pushnotifications.azure.AzureInstanceIDService">
<intent-filter>
<action android:name="com.google.firebase.INSTANCE_ID_EVENT"/>
</intent-filter>
</service>
<service android:name="com.distriqt.extension.pushnotifications.azure.AzureRegistrationService" android:exported="false" />
<service android:name="com.distriqt.extension.pushnotifications.fcm.FcmMessagingService">
<intent-filter>
<action android:name="com.google.firebase.MESSAGING_EVENT"/>
</intent-filter>
</service>
<!-- NOTIFICATIONS -->
<receiver android:name="com.distriqt.extension.pushnotifications.notifications.receivers.NotificationReceiver">
<intent-filter>
<action android:name="APPLICATION_PACKAGE.NOTIFICATION_SELECTED" />
<action android:name="APPLICATION_PACKAGE.NOTIFICATION_DELETED" />
<action android:name="APPLICATION_PACKAGE.NOTIFICATION_ACTION" />
<data android:scheme="dtpn" />
</intent-filter>
<intent-filter>
<action android:name="android.intent.action.BOOT_COMPLETED" />
</intent-filter>
</receiver>
<provider
android:name="com.distriqt.extension.pushnotifications.content.FileProvider"
android:authorities="APPLICATION_PACKAGE.pushnotificationsfileprovider"
android:grantUriPermissions="true"
android:exported="false">
<meta-data
android:name="android.support.FILE_PROVIDER_PATHS"
android:resource="@xml/distriqt_pushnotifications_paths" />
</provider>
</application>
</manifest>
iOS
Azure uses APNS on iOS so you will have to go through the setup process of APNS before using Azure.
The Microsoft documentation for this process can be found here
APNS requires a few additions to the Info plist and Entitlements section of your application to correctly configure your application for push notifications.
You should add the listing below to application descriptor iPhone node.
You must replace the BUNDLE_SEED_ID
and BUNDLE_IDENTIFIER
with the information you
gathered when setting up your application. Also make sure you set the environment
correctly either using production or development, both are shown in the example
below with the production version commented out. More on this below.
<iPhone>
<InfoAdditions><![CDATA[
]]></InfoAdditions>
<requestedDisplayResolution>high</requestedDisplayResolution>
<Entitlements><![CDATA[
<!-- DEVELOPMENT -->
<key>get-task-allow</key>
<true/>
<key>aps-environment</key>
<string>development</string>
<!-- PRODUCTION -->
<!--
<key>get-task-allow</key>
<false/>
<key>aps-environment</key>
<string>production</string>
-->
<key>application-identifier</key>
<string>BUNDLE_SEED_ID.BUNDLE_IDENTIFIER</string>
<key>keychain-access-groups</key>
<array>
<string>BUNDLE_SEED_ID.*</string>
</array>
]]></Entitlements>
</iPhone>
The first entitlement field is the aps-environment
. This field indicates whether
we are using the development or the production environment. It must be either
development
or production
and depends on which configuration you are using.
If you are running a debug build you should use development. If you are looking
to publish the application to the AppStore, you should use production.
You should have noted the BUNDLE_SEED_ID
(or App ID Prefix) and BUNDLE_IDENTIFIER
when you were setting up your application in the iOS developer center.
The seed id should be a unique ten character string and the identifier should be
similar to your AIR application id.