Device Settings
You can redirect the user to the settings for your application by using the openDeviceSettings()
method.
Before calling this you should firstly check if your application can open these device settings by checking the canOpenDeviceSettings
property.
- AIR
- Unity
if (Permissions.instance.canOpenDeviceSettings)
{
Permissions.instance.openDeviceSettings();
}
if (Permissions.Instance.CanOpenDeviceSettings)
{
Permissions.Instance.OpenDeviceSettings();
}
After calling this your application should open the device permission settings for your application.