A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
UI_CLOSED — Constant Static Property, class com.distriqt.extension.gameservices.events.GameServicesEvent |
|
Dispatched when the ui displayed using GameServices.showUI()
is closed. |
UI_CLOSED — Constant Static Property, class com.distriqt.extension.gameservices.events.LeaderboardEvent |
|
Dispatched when the displayed leaderboard UI is closed by the user. |
UI_CLOSED — Constant Static Property, class com.distriqt.extension.gameservices.events.SavedGamesEvent |
|
Dispatched when the saved games UI is closed by the user. |
uiOverlayEnabled — Property, class com.distriqt.extension.gameservices.recording.ScreenRecordingOptions |
|
If supported an optional UI Overlay will be presented to the user
|
uiOverlayStopButton — Property, class com.distriqt.extension.gameservices.recording.ScreenRecordingOptions |
|
If the UI Overlay is in use, this bitmap data asset will be used as the stop button. |
UI_SELECT — Constant Static Property, class com.distriqt.extension.gameservices.events.SavedGamesEvent |
|
Dispatched when the user selects a save game from the displayed
saved games UI. |
UI_SELECT_NEW — Constant Static Property, class com.distriqt.extension.gameservices.events.SavedGamesEvent |
|
The user has requested a new save game be created through the UI. |
uniqueName — Property, class com.distriqt.extension.gameservices.savedgames.SavedGame |
|
A unique string name (or id) for this saved game. |
updateFromObject(data:Object) — method, class com.distriqt.extension.gameservices.Player |
| |
updateFromObject(data:Object) — method, class com.distriqt.extension.gameservices.multiplayer.Participant |
| |
|
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |