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tag — Property, class com.distriqt.extension.gameservices.leaderboards.LeaderboardScore
The optional score tag associated with this score, if any
takeTurn(nextParticipant:com.distriqt.extension.gameservices.multiplayer:Participant) — method, interface com.distriqt.extension.gameservices.turnbasedmultiplayer.TurnBasedMatch
Update a match with new turn data.
TAKETURN_FAILED — Constant Static Property, class com.distriqt.extension.gameservices.events.TurnBasedMatchEvent
Dispatched when a call to takeTurn fails on a match.
TAKETURN_SUCCESS — Constant Static Property, class com.distriqt.extension.gameservices.events.TurnBasedMatchEvent
Dispatched after a successful call to takeTurn on a match.
targetProgress — Property, class com.distriqt.extension.gameservices.quests.Milestone
The number of increments of the event associated with the milestone eventId required to complete the milestone
teamPlayerId — Property, class com.distriqt.extension.gameservices.Player
The Team Player ID of this player.
TIMEOUT — Constant Static Property, class com.distriqt.extension.gameservices.StatusCodes
Timed out while awaiting the result.
TIME_SPAN_ALL_TIME — Constant Static Property, class com.distriqt.extension.gameservices.leaderboards.Leaderboard
TIME_SPAN_DAILY — Constant Static Property, class com.distriqt.extension.gameservices.leaderboards.Leaderboard
TIME_SPAN_WEEKLY — Constant Static Property, class com.distriqt.extension.gameservices.leaderboards.Leaderboard
timestamp — Property, class com.distriqt.extension.gameservices.leaderboards.LeaderboardScore
The timestamp (in milliseconds from epoch) at which this score was achieved
TIMESTAMP_UNKNOWN — Constant Static Property, class com.distriqt.extension.gameservices.Player
Constant indicating that a timestamp for a player is not known
title — Property, class com.distriqt.extension.gameservices.Player
The title of the player.
TOPSCORES_ERROR — Constant Static Property, class com.distriqt.extension.gameservices.events.LeaderboardEvent
Dispatched when there was an error loading the top scores for a leaderboard.
TOPSCORES_LOADED — Constant Static Property, class com.distriqt.extension.gameservices.events.LeaderboardEvent
Dispatched when the top scores from a leaderboard have been loaded.
totalSteps — Property, class com.distriqt.extension.gameservices.achievements.Achievement
Only valid for an incremental achievement, this represents the total number of "steps" the player needs to take to unlock this achievement.
TurnBasedMatch — Interface, package com.distriqt.extension.gameservices.turnbasedmultiplayer
Represents a match from the game service
TurnBasedMatchConfig — class, package com.distriqt.extension.gameservices.turnbasedmultiplayer
TurnBasedMatchConfig() — Constructor, class com.distriqt.extension.gameservices.turnbasedmultiplayer.TurnBasedMatchConfig
Constructor
TurnBasedMatchEvent — class, package com.distriqt.extension.gameservices.events
Describes events associated with a particular match.
TurnBasedMatchEvent(type:String, match:com.distriqt.extension.gameservices.turnbasedmultiplayer:TurnBasedMatch, message:String, bubbles:Boolean, cancelable:Boolean) — Constructor, class com.distriqt.extension.gameservices.events.TurnBasedMatchEvent
Constructor
TurnBasedMatchStatus — class, package com.distriqt.extension.gameservices.turnbasedmultiplayer
This class defines the values for the status of a Turn Based Multiplayer match.
turnBasedMultiplayer — Property, class com.distriqt.extension.gameservices.GameServices
Access to the turn based multiplayer functionality.
TurnBasedMultiplayer — Interface, package com.distriqt.extension.gameservices.turnbasedmultiplayer
This defines the Turn Based Multiplayer functionality.
turnbasedmultiplayer:acceptinvitation:failed — Event, interface com.distriqt.extension.gameservices.turnbasedmultiplayer.TurnBasedMultiplayer
turnbasedmultiplayer:acceptinvitation:success — Event, interface com.distriqt.extension.gameservices.turnbasedmultiplayer.TurnBasedMultiplayer
turnbasedmultiplayer:creatematchui:cancel — Event, interface com.distriqt.extension.gameservices.turnbasedmultiplayer.TurnBasedMultiplayer
turnbasedmultiplayer:creatematchui:error — Event, interface com.distriqt.extension.gameservices.turnbasedmultiplayer.TurnBasedMultiplayer
turnbasedmultiplayer:creatematchui:success — Event, interface com.distriqt.extension.gameservices.turnbasedmultiplayer.TurnBasedMultiplayer
turnbasedmultiplayer:loadmatches:failed — Event, interface com.distriqt.extension.gameservices.turnbasedmultiplayer.TurnBasedMultiplayer
turnbasedmultiplayer:loadmatches:success — Event, interface com.distriqt.extension.gameservices.turnbasedmultiplayer.TurnBasedMultiplayer
turnbasedmultiplayer:match:cancelMatch:failed — Event, interface com.distriqt.extension.gameservices.turnbasedmultiplayer.TurnBasedMatch
turnbasedmultiplayer:match:cancelMatch:success — Event, interface com.distriqt.extension.gameservices.turnbasedmultiplayer.TurnBasedMatch
turnbasedmultiplayer:match:create:failed — Event, interface com.distriqt.extension.gameservices.turnbasedmultiplayer.TurnBasedMultiplayer
turnbasedmultiplayer:match:create:success — Event, interface com.distriqt.extension.gameservices.turnbasedmultiplayer.TurnBasedMultiplayer
turnbasedmultiplayer:match:finishMatch:failed — Event, interface com.distriqt.extension.gameservices.turnbasedmultiplayer.TurnBasedMatch
turnbasedmultiplayer:match:finishMatch:success — Event, interface com.distriqt.extension.gameservices.turnbasedmultiplayer.TurnBasedMatch
turnbasedmultiplayer:match:leaveMatch:failed — Event, interface com.distriqt.extension.gameservices.turnbasedmultiplayer.TurnBasedMatch
turnbasedmultiplayer:match:leaveMatch:success — Event, interface com.distriqt.extension.gameservices.turnbasedmultiplayer.TurnBasedMatch
turnbasedmultiplayer:match:loadmatch:failed — Event, interface com.distriqt.extension.gameservices.turnbasedmultiplayer.TurnBasedMultiplayer
turnbasedmultiplayer:match:loadmatch:success — Event, interface com.distriqt.extension.gameservices.turnbasedmultiplayer.TurnBasedMultiplayer
turnbasedmultiplayer:match:rematch:failed — Event, interface com.distriqt.extension.gameservices.turnbasedmultiplayer.TurnBasedMatch
turnbasedmultiplayer:match:rematch:success — Event, interface com.distriqt.extension.gameservices.turnbasedmultiplayer.TurnBasedMatch
turnbasedmultiplayer:match:removed — Event, interface com.distriqt.extension.gameservices.turnbasedmultiplayer.TurnBasedMatch
turnbasedmultiplayer:match:removed — Event, interface com.distriqt.extension.gameservices.turnbasedmultiplayer.TurnBasedMultiplayer
turnbasedmultiplayer:match:taketurn:failed — Event, interface com.distriqt.extension.gameservices.turnbasedmultiplayer.TurnBasedMatch
turnbasedmultiplayer:match:taketurn:success — Event, interface com.distriqt.extension.gameservices.turnbasedmultiplayer.TurnBasedMatch
turnbasedmultiplayer:match:updated — Event, interface com.distriqt.extension.gameservices.turnbasedmultiplayer.TurnBasedMatch
turnbasedmultiplayer:match:updated — Event, interface com.distriqt.extension.gameservices.turnbasedmultiplayer.TurnBasedMultiplayer
TurnBasedMultiplayerEvent — class, package com.distriqt.extension.gameservices.events
This event gets dispatched whenever details about general Turn Based Multiplayer functionality occurs, such as player selection for a match or loading of available matches.
TurnBasedMultiplayerEvent(type:String, data:any, bubbles:Boolean, cancelable:Boolean) — Constructor, class com.distriqt.extension.gameservices.events.TurnBasedMultiplayerEvent
Constructor
turnStatus — Property, interface com.distriqt.extension.gameservices.turnbasedmultiplayer.TurnBasedMatch
The turn status of the match for the current player.
type — Property, class com.distriqt.extension.gameservices.achievements.Achievement
The type of the achievement, generally either standard or incremental
type — Property, class com.distriqt.extension.gameservices.multiplayer.Invitation
The type of the invitation, either real time or turn based.
TYPE_INCREMENTAL — Constant Static Property, class com.distriqt.extension.gameservices.achievements.AchievementType
An incremental achievement, meaning that it requires several steps to unlock the achievement.
TYPE_STANDARD — Constant Static Property, class com.distriqt.extension.gameservices.achievements.AchievementType
A standard type achievement
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