Documentation for classes includes syntax, usage information, and code samples for methods, properties, and event handlers and listeners for those APIs that belong to a specific class in ActionScript. The classes are listed alphabetically. If you are not sure to which class a certain method or property belongs, you can look it up in the Index.
| Class | Package | Description | |
|---|---|---|---|
| AccessPoint | com.distriqt.extension.gameservices.accesspoint | You can add an access point to your game that provides a way for players to manage their profile, and view leaderboards, achievements, and challenges. | |
| AccessPointEvent | com.distriqt.extension.gameservices.events | ||
| AccessPointOptions | com.distriqt.extension.gameservices.accesspoint | Display options for the access point activation | |
| Achievement | com.distriqt.extension.gameservices.achievements | This class represents information about a particular achievement. | |
| AchievementEvent | com.distriqt.extension.gameservices.events | This event is used to describe any information about Achievements. | |
| Achievements | com.distriqt.extension.gameservices.achievements | Achievements This interface defines the achievements functionality for the Game Services native extension. | |
| AchievementState | com.distriqt.extension.gameservices.achievements | Definitions of the available achievement states | |
| AchievementType | com.distriqt.extension.gameservices.achievements | Definitions of the available achievement types | |
| AuthUtil | com.distriqt.extension.gameservices.auth | AuthUtil provides static utility methods to: Acquire ClientLogin, OAuth2, ID, or offline access tokens for Google accounts. Invalidate ClientLogin or OAuth2 tokens. | |
| AuthUtilEvent | com.distriqt.extension.gameservices.events | Events dispatched from the AuthUtil instance. | |
| Base64New | com.distriqt.extension.gameservices.utils | ||
| GameServices | com.distriqt.extension.gameservices | This class represents the main interface to the Game Services extension. | |
| GameServicesEvent | com.distriqt.extension.gameservices.events | General events from the Game service extension, describing initialisation and sign in events | |
| Invitation | com.distriqt.extension.gameservices.multiplayer | This class represents an invitation to play a match. | |
| Leaderboard | com.distriqt.extension.gameservices.leaderboards | Represents a leaderboard in the game service | |
| LeaderboardEvent | com.distriqt.extension.gameservices.events | This event is used to describe any information about Leaderboards. | |
| Leaderboards | com.distriqt.extension.gameservices.leaderboards | Leaderboards This interface defines the leaderboard functionality for the Game Services native extension. | |
| LeaderboardScore | com.distriqt.extension.gameservices.leaderboards | Represents an individual score on a leaderboard | |
| Milestone | com.distriqt.extension.gameservices.quests | Data object for storing milestone information | |
| MultiplayerEvent | com.distriqt.extension.gameservices.events | Describes events around multiplayer invitations | |
| Participant | com.distriqt.extension.gameservices.multiplayer | This class represents a participant in a multiplayer match. | |
| ParticipantResult | com.distriqt.extension.gameservices.multiplayer | This class represents a participants/players result in a match. | |
| Player | com.distriqt.extension.gameservices | Represents a Player in the Game Service | |
| PlayerEvent | com.distriqt.extension.gameservices.events | Contains information about the current player. | |
| PlayerEvent | com.distriqt.extension.gameservices.quests | Data object for storing event information | |
| PlayerEventEvent | com.distriqt.extension.gameservices.events | Represents game player 'Event' events when loading and interacting with events. | |
| PlayerIconEvent | com.distriqt.extension.gameservices.events | ||
| Players | com.distriqt.extension.gameservices.players | ||
| PlayerSelectionOptions | com.distriqt.extension.gameservices.multiplayer | The number of players passed in should be the desired number of additional players to select, not including the current player. | |
| PlayersEvent | com.distriqt.extension.gameservices.events | ||
| Quest | com.distriqt.extension.gameservices.quests | Data object representing quest information | |
| QuestEvent | com.distriqt.extension.gameservices.events | Represents events dispatched from the Quests functionality. | |
| Quests | com.distriqt.extension.gameservices.quests | Entry point for Quests and Events functionality. | |
| SavedGame | com.distriqt.extension.gameservices.savedgames | Represents a SavedGame object | |
| SavedGames | com.distriqt.extension.gameservices.savedgames | Saved Games This interface defines the saved games functionality for the Game Services native extension. | |
| SavedGamesEvent | com.distriqt.extension.gameservices.events | This event is used to describe any information about Saved Games. | |
| ScreenRecording | com.distriqt.extension.gameservices.recording | Provides screen recording functionality, access to services such as ReplayKit on iOS and Google Play Games screen recording. | |
| ScreenRecordingEvent | com.distriqt.extension.gameservices.events | Describes events relating to screen recording | |
| ScreenRecordingOptions | com.distriqt.extension.gameservices.recording | This class is used to set screen recording options on supported services. | |
| Service | com.distriqt.extension.gameservices | This class defines the service that your application will attempt to use. | |
| ServiceEnvironment | com.distriqt.extension.gameservices | Defines the available environments for certain services. | |
| StatusCodes | com.distriqt.extension.gameservices | ||
| TurnBasedMatch | com.distriqt.extension.gameservices.turnbasedmultiplayer | Represents a match from the game service | |
| TurnBasedMatchConfig | com.distriqt.extension.gameservices.turnbasedmultiplayer | ||
| TurnBasedMatchEvent | com.distriqt.extension.gameservices.events | Describes events associated with a particular match. | |
| TurnBasedMatchStatus | com.distriqt.extension.gameservices.turnbasedmultiplayer | This class defines the values for the status of a Turn Based Multiplayer match. | |
| TurnBasedMultiplayer | com.distriqt.extension.gameservices.turnbasedmultiplayer | This defines the Turn Based Multiplayer functionality. | |
| TurnBasedMultiplayerEvent | com.distriqt.extension.gameservices.events | This event gets dispatched whenever details about general Turn Based Multiplayer functionality occurs, such as player selection for a match or loading of available matches. |