Packagecom.distriqt.extension.gameservices.achievements
Classpublic class AchievementState
InheritanceAchievementState Inheritance Object

Definitions of the available achievement states



Public Constants
 ConstantDefined By
  STATE_HIDDEN : int = 2
[static] Hidden state means that the achievement is hidden from the player, i.e.
AchievementState
  STATE_REVEALED : int = 1
[static] Revealed state means that the achievement has been shown to the player but not yet unlocked.
AchievementState
  STATE_UNLOCKED : int = 0
[static] Unlocked state means that the achievement has been unlocked or earnt by the player
AchievementState
Constant Detail
STATE_HIDDENConstant
public static const STATE_HIDDEN:int = 2

Hidden state means that the achievement is hidden from the player, i.e. not shown. It may appear in the achievement UI as a "Secret" achievement that requires the player to "keep playing to learn more".

STATE_REVEALEDConstant 
public static const STATE_REVEALED:int = 1

Revealed state means that the achievement has been shown to the player but not yet unlocked.

STATE_UNLOCKEDConstant 
public static const STATE_UNLOCKED:int = 0

Unlocked state means that the achievement has been unlocked or earnt by the player