A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
CANCELED — Constant Static Property, class com.distriqt.extension.gameservices.StatusCodes |
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The result was canceled either due to client disconnect or cancel. |
CANCEL_FAILED — Constant Static Property, class com.distriqt.extension.gameservices.events.TurnBasedMatchEvent |
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cancelMatch() — method, interface com.distriqt.extension.gameservices.turnbasedmultiplayer.TurnBasedMatch |
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Cancels an active match and quits the game. |
CANCEL_SUCCESS — Constant Static Property, class com.distriqt.extension.gameservices.events.TurnBasedMatchEvent |
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canRematch — Property, interface com.distriqt.extension.gameservices.turnbasedmultiplayer.TurnBasedMatch |
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Boolean value indicating if this match can be "rematched". |
canResetAchievements — Property, interface com.distriqt.extension.gameservices.achievements.Achievements |
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Returns true if the current service provides the ability to reset achievement
status. |
checkAvailability(callback:Function) — method, interface com.distriqt.extension.gameservices.recording.ScreenRecording |
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Initiates a check to determine whether recording is currently available. |
claim(questId:String, milestoneId:String) — method, interface com.distriqt.extension.gameservices.quests.Quests |
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Asynchronously claim the milestone. |
clearToken(token:String) — method, interface com.distriqt.extension.gameservices.auth.AuthUtil |
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Clear the specified token in local cache. |
clone() — method, class com.distriqt.extension.gameservices.events.AccessPointEvent |
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clone() — method, class com.distriqt.extension.gameservices.events.AchievementEvent |
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clone() — method, class com.distriqt.extension.gameservices.events.AuthUtilEvent |
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clone() — method, class com.distriqt.extension.gameservices.events.GameServicesEvent |
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clone() — method, class com.distriqt.extension.gameservices.events.LeaderboardEvent |
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clone() — method, class com.distriqt.extension.gameservices.events.MultiplayerEvent |
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clone() — method, class com.distriqt.extension.gameservices.events.PlayerEvent |
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clone() — method, class com.distriqt.extension.gameservices.events.PlayerEventEvent |
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clone() — method, class com.distriqt.extension.gameservices.events.PlayerIconEvent |
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clone() — method, class com.distriqt.extension.gameservices.events.PlayersEvent |
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clone() — method, class com.distriqt.extension.gameservices.events.QuestEvent |
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clone() — method, class com.distriqt.extension.gameservices.events.SavedGamesEvent |
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clone() — method, class com.distriqt.extension.gameservices.events.ScreenRecordingEvent |
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clone() — method, class com.distriqt.extension.gameservices.events.TurnBasedMatchEvent |
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clone() — method, class com.distriqt.extension.gameservices.events.TurnBasedMultiplayerEvent |
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code — Property, class com.distriqt.extension.gameservices.events.GameServicesEvent |
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If this event is an error event, then this will contain the status code for the service,
allowing you to respond appropriately. |
code — Property, class com.distriqt.extension.gameservices.events.PlayersEvent |
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Error code if an error occurred
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COLLECTION_PUBLIC — Constant Static Property, class com.distriqt.extension.gameservices.leaderboards.Leaderboard |
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COLLECTION_SOCIAL — Constant Static Property, class com.distriqt.extension.gameservices.leaderboards.Leaderboard |
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com.distriqt.extension.gameservices — package |
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com.distriqt.extension.gameservices.accesspoint — package |
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com.distriqt.extension.gameservices.achievements — package |
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com.distriqt.extension.gameservices.auth — package |
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com.distriqt.extension.gameservices.events — package |
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com.distriqt.extension.gameservices.leaderboards — package |
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com.distriqt.extension.gameservices.multiplayer — package |
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com.distriqt.extension.gameservices.players — package |
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com.distriqt.extension.gameservices.quests — package |
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com.distriqt.extension.gameservices.recording — package |
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com.distriqt.extension.gameservices.savedgames — package |
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com.distriqt.extension.gameservices.turnbasedmultiplayer — package |
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com.distriqt.extension.gameservices.utils — package |
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COMPLETE — Constant Static Property, class com.distriqt.extension.gameservices.events.ScreenRecordingEvent |
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Screen recording completed and a new recording is available. |
CONFLICT — Constant Static Property, class com.distriqt.extension.gameservices.events.SavedGamesEvent |
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Dispatched when a conflict occurs between saved games. |
conflictId — Property, class com.distriqt.extension.gameservices.events.SavedGamesEvent |
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If this is a conflict event then this will contain the id that needs to be passed back to resolve the conflict. |
CONFLICT_RESOLVE_ERROR — Constant Static Property, class com.distriqt.extension.gameservices.events.SavedGamesEvent |
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CONFLICT_RESOLVE_SUCCESS — Constant Static Property, class com.distriqt.extension.gameservices.events.SavedGamesEvent |
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CONTROLS_CLOSED — Constant Static Property, class com.distriqt.extension.gameservices.events.ScreenRecordingEvent |
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The recording controls have been dismissed by the user. |
CONTROLS_SHOWN — Constant Static Property, class com.distriqt.extension.gameservices.events.ScreenRecordingEvent |
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The recording controls have been presented to the user. |
created — Property, class com.distriqt.extension.gameservices.multiplayer.Invitation |
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Timestamp when this invitation was created. |
created — Property, interface com.distriqt.extension.gameservices.turnbasedmultiplayer.TurnBasedMatch |
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The timestamp when this match was created. |
CREATE_ERROR — Constant Static Property, class com.distriqt.extension.gameservices.events.SavedGamesEvent |
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CREATE_FAILED — Constant Static Property, class com.distriqt.extension.gameservices.events.SavedGamesEvent |
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CREATE_FAILED — Constant Static Property, class com.distriqt.extension.gameservices.events.TurnBasedMatchEvent |
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createGame(uniqueName:String) — method, interface com.distriqt.extension.gameservices.savedgames.SavedGames |
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createMatch(config:com.distriqt.extension.gameservices.turnbasedmultiplayer:TurnBasedMatchConfig) — method, interface com.distriqt.extension.gameservices.turnbasedmultiplayer.TurnBasedMultiplayer |
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Creates a new turn based match based on the supplied configuration
This function is supported on Google Play Game Services only. |
CREATEMATCH_UI_CANCEL — Constant Static Property, class com.distriqt.extension.gameservices.events.TurnBasedMultiplayerEvent |
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Dispatched when the player cancels the create match UI. |
CREATEMATCH_UI_ERROR — Constant Static Property, class com.distriqt.extension.gameservices.events.TurnBasedMultiplayerEvent |
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Dispatched if there was an error during the create match UI. |
CREATEMATCH_UI_SUCCESS — Constant Static Property, class com.distriqt.extension.gameservices.events.TurnBasedMultiplayerEvent |
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Dispatched when the player selects oponents for the match
after a call to displayCreateMatchUI()
data will contain a TurnBasedMatchConfig instance
that can be used (or updated) to create a new match. |
CREATE_SUCCESS — Constant Static Property, class com.distriqt.extension.gameservices.events.SavedGamesEvent |
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CREATE_SUCCESS — Constant Static Property, class com.distriqt.extension.gameservices.events.TurnBasedMatchEvent |
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currentMilestone — Property, class com.distriqt.extension.gameservices.quests.Quest |
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The latest milestone information associated with this quest
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currentProgress — Property, class com.distriqt.extension.gameservices.quests.Milestone |
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The current progress of the targetProgress required to complete the milstone. |
currentSteps — Property, class com.distriqt.extension.gameservices.achievements.Achievement |
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Only valid for an incremental achievement, this represents the
current number of "steps" the player has taken towards the
achievement. |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |