A  B  C  D  E  F  G  H  I  J  K  L  M  N  O  P  Q  R  S  T  U  V  W  X  Y  Z  
CANCELED — Constant Static Property, class com.distriqt.extension.gameservices.StatusCodes
The result was canceled either due to client disconnect or cancel.
CANCEL_FAILED — Constant Static Property, class com.distriqt.extension.gameservices.events.TurnBasedMatchEvent
cancelMatch() — method, interface com.distriqt.extension.gameservices.turnbasedmultiplayer.TurnBasedMatch
Cancels an active match and quits the game.
CANCEL_SUCCESS — Constant Static Property, class com.distriqt.extension.gameservices.events.TurnBasedMatchEvent
canRematch — Property, interface com.distriqt.extension.gameservices.turnbasedmultiplayer.TurnBasedMatch
Boolean value indicating if this match can be "rematched".
canResetAchievements — Property, interface com.distriqt.extension.gameservices.achievements.Achievements
Returns true if the current service provides the ability to reset achievement status.
checkAvailability(callback:Function) — method, interface com.distriqt.extension.gameservices.recording.ScreenRecording
Initiates a check to determine whether recording is currently available.
claim(questId:String, milestoneId:String) — method, interface com.distriqt.extension.gameservices.quests.Quests
Asynchronously claim the milestone.
clearToken(token:String) — method, interface com.distriqt.extension.gameservices.auth.AuthUtil
Clear the specified token in local cache.
clone() — method, class com.distriqt.extension.gameservices.events.AccessPointEvent
clone() — method, class com.distriqt.extension.gameservices.events.AchievementEvent
clone() — method, class com.distriqt.extension.gameservices.events.AuthUtilEvent
clone() — method, class com.distriqt.extension.gameservices.events.GameServicesEvent
clone() — method, class com.distriqt.extension.gameservices.events.LeaderboardEvent
clone() — method, class com.distriqt.extension.gameservices.events.MultiplayerEvent
clone() — method, class com.distriqt.extension.gameservices.events.PlayerEvent
clone() — method, class com.distriqt.extension.gameservices.events.PlayerEventEvent
clone() — method, class com.distriqt.extension.gameservices.events.PlayerIconEvent
clone() — method, class com.distriqt.extension.gameservices.events.PlayersEvent
clone() — method, class com.distriqt.extension.gameservices.events.QuestEvent
clone() — method, class com.distriqt.extension.gameservices.events.SavedGamesEvent
clone() — method, class com.distriqt.extension.gameservices.events.ScreenRecordingEvent
clone() — method, class com.distriqt.extension.gameservices.events.TurnBasedMatchEvent
clone() — method, class com.distriqt.extension.gameservices.events.TurnBasedMultiplayerEvent
code — Property, class com.distriqt.extension.gameservices.events.GameServicesEvent
If this event is an error event, then this will contain the status code for the service, allowing you to respond appropriately.
code — Property, class com.distriqt.extension.gameservices.events.PlayersEvent
Error code if an error occurred
COLLECTION_PUBLIC — Constant Static Property, class com.distriqt.extension.gameservices.leaderboards.Leaderboard
COLLECTION_SOCIAL — Constant Static Property, class com.distriqt.extension.gameservices.leaderboards.Leaderboard
com.distriqt.extension.gameservices — package
com.distriqt.extension.gameservices.accesspoint — package
com.distriqt.extension.gameservices.achievements — package
com.distriqt.extension.gameservices.auth — package
com.distriqt.extension.gameservices.events — package
com.distriqt.extension.gameservices.leaderboards — package
com.distriqt.extension.gameservices.multiplayer — package
com.distriqt.extension.gameservices.players — package
com.distriqt.extension.gameservices.quests — package
com.distriqt.extension.gameservices.recording — package
com.distriqt.extension.gameservices.savedgames — package
com.distriqt.extension.gameservices.turnbasedmultiplayer — package
com.distriqt.extension.gameservices.utils — package
COMPLETE — Constant Static Property, class com.distriqt.extension.gameservices.events.ScreenRecordingEvent
Screen recording completed and a new recording is available.
CONFLICT — Constant Static Property, class com.distriqt.extension.gameservices.events.SavedGamesEvent
Dispatched when a conflict occurs between saved games.
conflictId — Property, class com.distriqt.extension.gameservices.events.SavedGamesEvent
If this is a conflict event then this will contain the id that needs to be passed back to resolve the conflict.
CONFLICT_RESOLVE_ERROR — Constant Static Property, class com.distriqt.extension.gameservices.events.SavedGamesEvent
CONFLICT_RESOLVE_SUCCESS — Constant Static Property, class com.distriqt.extension.gameservices.events.SavedGamesEvent
CONTROLS_CLOSED — Constant Static Property, class com.distriqt.extension.gameservices.events.ScreenRecordingEvent
The recording controls have been dismissed by the user.
CONTROLS_SHOWN — Constant Static Property, class com.distriqt.extension.gameservices.events.ScreenRecordingEvent
The recording controls have been presented to the user.
created — Property, class com.distriqt.extension.gameservices.multiplayer.Invitation
Timestamp when this invitation was created.
created — Property, interface com.distriqt.extension.gameservices.turnbasedmultiplayer.TurnBasedMatch
The timestamp when this match was created.
CREATE_ERROR — Constant Static Property, class com.distriqt.extension.gameservices.events.SavedGamesEvent
CREATE_FAILED — Constant Static Property, class com.distriqt.extension.gameservices.events.SavedGamesEvent
CREATE_FAILED — Constant Static Property, class com.distriqt.extension.gameservices.events.TurnBasedMatchEvent
createGame(uniqueName:String) — method, interface com.distriqt.extension.gameservices.savedgames.SavedGames
createMatch(config:com.distriqt.extension.gameservices.turnbasedmultiplayer:TurnBasedMatchConfig) — method, interface com.distriqt.extension.gameservices.turnbasedmultiplayer.TurnBasedMultiplayer
Creates a new turn based match based on the supplied configuration This function is supported on Google Play Game Services only.
CREATEMATCH_UI_CANCEL — Constant Static Property, class com.distriqt.extension.gameservices.events.TurnBasedMultiplayerEvent
Dispatched when the player cancels the create match UI.
CREATEMATCH_UI_ERROR — Constant Static Property, class com.distriqt.extension.gameservices.events.TurnBasedMultiplayerEvent
Dispatched if there was an error during the create match UI.
CREATEMATCH_UI_SUCCESS — Constant Static Property, class com.distriqt.extension.gameservices.events.TurnBasedMultiplayerEvent
Dispatched when the player selects oponents for the match after a call to displayCreateMatchUI() data will contain a TurnBasedMatchConfig instance that can be used (or updated) to create a new match.
CREATE_SUCCESS — Constant Static Property, class com.distriqt.extension.gameservices.events.SavedGamesEvent
CREATE_SUCCESS — Constant Static Property, class com.distriqt.extension.gameservices.events.TurnBasedMatchEvent
currentMilestone — Property, class com.distriqt.extension.gameservices.quests.Quest
The latest milestone information associated with this quest
currentProgress — Property, class com.distriqt.extension.gameservices.quests.Milestone
The current progress of the targetProgress required to complete the milstone.
currentSteps — Property, class com.distriqt.extension.gameservices.achievements.Achievement
Only valid for an incremental achievement, this represents the current number of "steps" the player has taken towards the achievement.
A  B  C  D  E  F  G  H  I  J  K  L  M  N  O  P  Q  R  S  T  U  V  W  X  Y  Z