Add the Extension
The simplest way to install and manage your AIR native extensions and libraries is to use the AIR Package Manager (apm
). We highly recommend using apm
, as it will handle downloading all required dependencies and manage your application descriptor (Android manifest additions, iOS info additions etc).
However you can choose to install it manually, as you would have done in the past.
Install
- APM
- Manual
Note: All of the commands below should be run in a terminal / command prompt in the root directory of your application, generally the level above your source directory.
If you don't have an APM project setup, expand the guide below to setup an APM project before installing the extension.
Setup APM
Install APM
If you haven't installed apm
follow the install guide on airsdk.dev.
Setup an APM project
You will need an APM project for your application.
There are many ways to do this and for more options see the APM documentation. Here we will just initialise a new empty project:
apm init
Check your github token
We use github to secure our extensions so you must have created a github personal access token and configured apm
to use it.
To do this create a token using this guide from github and then set it in your apm config using:
apm config set github_token ghp_XXXXXXXXXXXXXXXXXXXXXXXXXXXX
If you don't do this correctly you may find the install will fail.
Install the extension
Install the extension by running:
apm install com.bugsnag
This will download and install the extension, required assets, and all dependencies.
Once complete apm
will have created something like the following file structure:
.
|____ assets
| |____ ios
| | |____ Frameworks
| | | |____ [dynamic frameworks]
|____ ane
| |____ com.bugsnag.ane # BugSnag extension
| |____ [dependencies]
|____ apm_packages # cache directory - ignore
|____ project.apm # apm project file
Add the
ane
directory to your IDE. See the tutorials located here on adding an extension to your IDE.You will have an
assets
directory that contains required assets for the installed extensions. You must add theassets/ios
folder to the root of your iOS application package. (Theios
folder contains aFrameworks
folder with the required iOS dynamic frameworks).
We suggest you use the locations directly in your builds rather than copying the files elsewhere. The reason for this is if you ever go to update the extensions using apm
that these updates will be pulled into your build automatically.
- You will need to set the configuration values for usage in the extension. Call the following to step through the configuration values for this extension:
apm project config set com.bugsnag
The following guide is used to manually install the extension, download dependencies and update the application descriptor. We highly recommend installing extensions using apm
. Using apm
will automate the installation and automatically handle updates and dependencies along with greatly simplifying the application descriptor generation.
First step is always to add the extension to your development environment. Download the extension from the repository and then follow the tutorial located here to add the extension to your development environment.
Dependencies
Many of our extensions use some common libraries, for example, the Android Support libraries.
We have to separate these libraries into separate extensions in order to avoid multiple versions of the libraries being included in your application and causing packaging conflicts. This means that you need to include some additional extensions in your application along with the main extension file.
You will add these extensions as you do with any other extension, and you need to ensure it is packaged with your application.
Core
The Core extension is required by this extension. You must include this extension in your application.
The Core extension doesn't provide any functionality in itself but provides support libraries and frameworks used by our extensions. It also includes some centralised code for some common actions that can cause issues if they are implemented in each individual extension.
You can access this extension here: https://github.com/distriqt/ANE-Core.
Android Support
The Android Support libraries encompass the Android Support, Android X and common Google libraries.
These libraries are specific to Android. There are no issues including these on all platforms, they are just required for Android.
This extension requires the following extensions:
You can access these extensions here: https://github.com/distriqt/ANE-AndroidSupport.
Application Descriptor
- APM
- Manual
Updating your application descriptor will insert the required extensionID
's and generate the manifest and info additions for your application.
You update your application descriptor by running:
apm generate app-descriptor src/MyApp-app.xml
Change the path (src/MyApp-app.xml
) to point to your application descriptor.
This will modify your application descriptor replacing the manifest additions and info additions with the ones generated from apm
.
You should backup your application descriptor before running this command to ensure you don't lose any information.
If you need to insert custom data into these sections see the guides for Android and iOS
Extension IDs
The following should be added to your extensions
node in your application descriptor to identify all the required ANEs in your application:
<extensions>
<extensionID>com.bugsnag</extensionID>
<extensionID>com.distriqt.Core</extensionID>
<extensionID>androidx.core</extensionID>
<extensionID>com.jetbrains.kotlin</extensionID>
</extensions>
iOS
Info Additions
The following additions are for the InfoAdditions
node of the iPhone section in your application descriptor.
Ensure you replace:
YOUR_IOS_BUGSNAG_API_KEY
with your Bugsnag iOS API key for this application;
<iPhone>
<InfoAdditions><![CDATA[
<key>bugsnag</key>
<dict>
<key>apiKey</key>
<string>YOUR_IOS_BUGSNAG_API_KEY</string>
</dict>
]]></InfoAdditions>
</iPhone>
Dynamic Frameworks
This extension is based on a dynamic framework so you must include the dynamic frameworks in your application for signing by AIR.
To do this create a Frameworks
directory at the top / root level of your application and ensure it is packaged with your AIR application. It should contain any of the files in the supplied assets/ios/Frameworks
directory (including dylib
and framework
directories).
The Bugsnag extension requires one framework so your Frameworks
directory should contain:
Bugsnag.framework
Android
Manifest Additions
The BugSnag extension requires a few additions to the manifest to be able to start certain activities. You should add the listing below to your manifest.
Ensure you replace:
YOUR_ANDROID_BUGSNAG_API_KEY
with your Bugsnag Android API key for this application;APPLICATION_PACKAGE
with your AIR application's Java package name, something likeair.com.distriqt.test
. Generally this is your AIR application id prefixed byair.
unless you have specified no air flair in your build options.
<manifest android:installLocation="auto">
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="33"/>
<uses-permission android:name="android.permission.INTERNET"/>
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE"/>
<application>
<meta-data android:name="com.bugsnag.android.API_KEY" android:value="YOUR_ANDROID_BUGSNAG_API_KEY"/>
<provider android:name="com.bugsnag.android.internal.BugsnagContentProvider" android:authorities="APPLICATION_PACKAGE.bugsnag-startup" android:exported="false" android:initOrder="9000"/>
</application>
</manifest>
Checking for Support
You can use the isSupported
flag to determine if this extension is supported on the current platform and device.
This allows you to react to whether the functionality is available on the device and provide an alternative solution if not.
if (BugSnag.isSupported)
{
// Functionality here
}