Broadcasting
Broadcasting will make the device act as a beacon so that other devices can detect the device as if it were a beacon.
Availability
To check if broadcasting is available on the current device check the isBroadcastAvailable()
flag.
if (Beacon.service.isBroadcastAvailable())
{
// Broadcasting is available on this device
}
Check if broadcasting
You can also check if the current device is already broadcasting as a beacon. This
if (Beacon.service.isBroadcasting())
{
// Device is broadcasting
}
Start broadcasting
To start broadcasting call the startBroadcast()
function passing in the configuration for the beacon broadcast.
The configuration is set by creating an instance of the BroadcastConfig
class and setting the properties appropriate for your situation.
The details provided in the configuration identify the device. Of particular importance is the UUID
provided to the constructor along with the major
and minor
values.
For example:
var config:BroadcastConfig = new BroadcastConfig( "7b44b47b-52a1-5381-90c2-f09b6838c5d4" );
config.major = 1;
config.minor = 5;
var success:Boolean = Beacon.service.startBroadcast( config );
success
will be true
if the broadcast was started successfully.
Stop broadcasting
To stop broadcasting call the stopBroadcast()
function.
var success:Boolean = Beacon.service.stopBroadcast();
success
will be true
if the broadcast was stopped successfully. It may be false
if the device was not broadcasting.
It's often good to wrap the stop call in the isBroadcasting()
check, to ensure the device is broadcasting before attempting to stop:
if (Beacon.service.isBroadcasting())
{
Beacon.service.stopBroadcast();
}
Events
There are 3 events that will be dispatched during broadcasting:
BroadcastEvent.BROADCAST_START
: Dispatched when the broadcasting starts successfullyBroadcastEvent.BROADCAST_ERROR
: Dispatched if there was an error when starting broadcastingBroadcastEvent.BROADCAST_STOP
: Dispatched when broadcasting stops
The events are dispatched by the main Beacon.service
instance, for example:
Beacon.service.addEventListener( BroadcastEvent.BROADCAST_START, startHandler );
Beacon.service.addEventListener( BroadcastEvent.BROADCAST_ERROR, errorHandler );
Beacon.service.addEventListener( BroadcastEvent.BROADCAST_STOP, stopHandler );
function startHandler( event:BroadcastEvent ):void
{
// broadcast started
}
function errorHandler( event:BroadcastEvent ):void
{
}
function stopHandler( event:BroadcastEvent ):void
{
// broadcast stopped
}