5 posts tagged with "air"

View All Tags

April 2021

General Updates, APM, Game Controller, and Unity NFC.

This month has seen a range of smaller bug fixes and updates to the extensions, including:

  • Flurry: SDK update;
  • MediaPlayer: Fix for display issue on destroy;
  • CameraUI: Android gallery meta-data issue fix;
  • Adverts Mediation: Tap Joy resources issue;

We are continuing towards some Flutter extensions and are still looking for suggestions. If anyone has any requests we are looking for a good initial project to expand our services, please feel free to get in touch with your ideas.

Additionally we have released another Unity plugin for NFC available now for our subscribers in github and in the Unity Asset Store.

March 2021

Game Services, Vibration (Haptics), Scanning and more Unity.

Hope everyone is keeping safe out there. This month has seen some much requested updates to several of our extensions, including the Game Center access point, scanning within a viewport and haptic engine (vibrations) functionality.

Additionally we have released some more Unity plugins available now for our subscribers and in the Unity Asset Store.

We are also working towards some Flutter extensions and investing time in the platform. If anyone has any requests we are currently looking for a good initial project to expand our services, please feel free to get in touch.

February 2021

APM, InAppBilling, OneSignal, Facebook and Unity

This month we have updated some of our most important extensions, including a new service for In-App Billing (Samsung and macOS), major SDK updates for OneSignal (Push Notifications) and Facebook.

Additionally we have released several of our extensions as Unity Plugins on the Unity Asset Store. This allows us to move into a new market while still bringing much needed tools to AIR. Any feedback is welcome.

AIR Package Manager

Our lead developer is working on a pet project at the moment and is looking for support to get it off the ground.

The AIR Package Manager allows management of AIR libraries and extensions and assists in creation of the application descriptor.

It’s a much needed missing part of the AIR ecosystem but unfortunately it’s too large a project for us to develop internally. Have a look at the repository and if you have any thoughts and feel you could help please reach out, either by sponsoring or contributing.

January 2021



Lead Developer

Firebase, Facebook, Advertising, Game Services and more…

We are starting the year with a series of updates for some of our biggest extensions. With the privacy changes for IDFA in iOS 14 looming a lot of the advertising SDKs have been updated to get ready for this change. We have updates for AdMob and IronSource available to supposedly address these changes.

A lot of updates to start the year, so please let us know if there are any concerns about updating the extensions. We have migration guides available where the changes are significant so look for those in the documentation.

December 2020



Lead Developer

Firebase Crashlytics and Huawei Ads Kit

What a year 2020 has been. I’m sure we are all looking forward to a more sensible 2021 but as I write this we are entering another lockdown due to the new variant of COVID.

Here’s to a busy and fun filled 2021! Stay safe everyone!