changelog

2020.03.23 [v4.0.006]
Android X migration (resolves #27)
2019.08.16 [v3.0.003]
Android 64bit support (resolves #26)
Updated minimum iOS version to 9.0
Embedded iOS bitcode
Removed application keys
2017.10.09 [v2.0.047]
Added 'Reference Frames' to allow removal of the magnetometer from the fusion algorithms (resolves #18, resolves #17, #24)
2017.07.10 [v1.7.003]
Updated for compatibility with new Core library (for Notifications/PushNotifications fix)
2016.12.23 [v1.7.002]
Update to latest Android and iOS versions + documentation update
2015.06.15
Removed debug code from AS lib
iOS: Updated to latest common lib
Android: Windows: Fix for bug in AIR packager resulting in missing resources
Android: x86 Support
2015.06.15
Removed debug code from AS lib
iOS: Updated to latest common lib
Android: Windows: Fix for bug in AIR packager resulting in missing resources
Android: x86 Support
2015.02.22
Changed class structure to support FlashBuilder 4.6 (resolves #10)
2015.01.31
Updated Euler outputs so angles are continuous through the vertical position (resolves #8)
iOS: Added check for .debug suffix in application id
iOS: Corrected isAlgorithmSupported return value
2014.12.19
iOS: Included arm64 support (resolves #1)
Android: Corrected application id check when doesn't contain air prefix
2014.12.05
Corrected missing EventDispatcher functions from base class
iOS: Implemented autoreleasepools for all C function calls
2014.12.01
New application based key check, removing server checks
2014.10.24
iOS Update for iOS 8 + Android device default orientation fix
- iOS: Update for iOS 8
- Android: Corrected errors with devices with landscape default orientation (resolves #138)
- Android+iOS: Added autoOrient option to handle coordinate system with orientation changes