Package | com.distriqt.extension.facebook.gamingservices |
Class | public final class FacebookGamingServices |
Inheritance | FacebookGamingServices flash.events.EventDispatcher |
This class represents the FacebookGamingServices extension.
Property | Defined By | ||
---|---|---|---|
friendFinderDialog : FriendFinderDialog [read-only]
Access to the friend finder dialog functionality
| FacebookGamingServices | ||
gameRequestDialog : GameRequestDialog [read-only]
Access to the game request dialog functionality
| FacebookGamingServices | ||
implementation : String [read-only]
The implementation currently in use. | FacebookGamingServices | ||
instance : FacebookGamingServices [static] [read-only]
The singleton instance of the FacebookGamingServices class. | FacebookGamingServices | ||
isSupported : Boolean [static] [read-only]
Whether the current device supports the extensions functionality
| FacebookGamingServices | ||
nativeVersion : String [read-only]
The native version string of the native extension. | FacebookGamingServices | ||
service : FacebookGamingServices [static] [read-only]
The singleton instance of the FacebookGamingServices class. | FacebookGamingServices | ||
version : String [read-only]
The version of this extension. | FacebookGamingServices |
Method | Defined By | ||
---|---|---|---|
Constructor
You should not call this directly, but instead use the singleton access
| FacebookGamingServices | ||
dispose():void
Disposes the extension and releases any allocated resources. | FacebookGamingServices |
Constant | Defined By | ||
---|---|---|---|
EXT_CONTEXT_ID : String = com.distriqt.facebook.GamingServices [static] | FacebookGamingServices | ||
VERSION : String = 17.0.0 [static] | FacebookGamingServices |
friendFinderDialog | property |
friendFinderDialog:FriendFinderDialog
[read-only] Access to the friend finder dialog functionality
public function get friendFinderDialog():FriendFinderDialog
gameRequestDialog | property |
gameRequestDialog:GameRequestDialog
[read-only] Access to the game request dialog functionality
public function get gameRequestDialog():GameRequestDialog
implementation | property |
implementation:String
[read-only]
The implementation currently in use. This should be one of the following depending on the platform in use and the functionality supported by this extension:
Android
iOS
default
unknown
public function get implementation():String
instance | property |
instance:FacebookGamingServices
[read-only] The singleton instance of the FacebookGamingServices class.
public static function get instance():FacebookGamingServices
Error — If there was a problem creating or accessing the extension, or if the key is invalid
|
isSupported | property |
isSupported:Boolean
[read-only] Whether the current device supports the extensions functionality
public static function get isSupported():Boolean
nativeVersion | property |
nativeVersion:String
[read-only]
The native version string of the native extension.
public function get nativeVersion():String
service | property |
service:FacebookGamingServices
[read-only] The singleton instance of the FacebookGamingServices class.
public static function get service():FacebookGamingServices
Error — If there was a problem creating or accessing the extension, or if the key is invalid
|
version | property |
version:String
[read-only]
The version of this extension.
This should be of the format, MAJOR.MINOR.BUILD
public function get version():String
FacebookGamingServices | () | Constructor |
public function FacebookGamingServices()
Constructor You should not call this directly, but instead use the singleton access
dispose | () | method |
public function dispose():void
Disposes the extension and releases any allocated resources. Once this function
has been called, a call to init
is neccesary again before any of the
extensions functionality will work.
EXT_CONTEXT_ID | Constant |
public static const EXT_CONTEXT_ID:String = com.distriqt.facebook.GamingServices
VERSION | Constant |
public static const VERSION:String = 17.0.0