Packagecom.distriqt.extension.pushnotifications.channels
Classpublic class Channel
InheritanceChannel Inheritance Object



Public Properties
 PropertyDefined By
  description : String
Channel
  enableBadge : Boolean = true
Channel
  enableLights : Boolean = true
Channel
  enableVibration : Boolean = true
Channel
  groupId : String
Channel
  id : String = default
Channel
  importance : int = 3
Channel
  name : String = Channel
Channel
  sound : String
Channel
Public Methods
 MethodDefined By
  
Channel
Public Constants
 ConstantDefined By
  IMPORTANCE_DEFAULT : int = 3
[static] Default notification importance: shows everywhere, makes noise, but does not visually intrude.
Channel
  IMPORTANCE_HIGH : int = 4
[static] Higher notification importance: shows everywhere, makes noise and peeks.
Channel
  IMPORTANCE_LOW : int = 2
[static] Low notification importance: shows everywhere, but is not intrusive
Channel
  IMPORTANCE_MAX : int = 5
[static] Unused
Channel
  IMPORTANCE_MIN : int = 1
[static] Min notification importance: only shows in the shade, below the fold.
Channel
  IMPORTANCE_NONE : int = 0
[static] A notification with no importance: does not show in the shade.
Channel
Property Detail
descriptionproperty
public var description:String

enableBadgeproperty 
public var enableBadge:Boolean = true

enableLightsproperty 
public var enableLights:Boolean = true

enableVibrationproperty 
public var enableVibration:Boolean = true

groupIdproperty 
public var groupId:String

idproperty 
public var id:String = default

importanceproperty 
public var importance:int = 3

nameproperty 
public var name:String = Channel

soundproperty 
public var sound:String

Constructor Detail
Channel()Constructor
public function Channel()



Constant Detail
IMPORTANCE_DEFAULTConstant
public static const IMPORTANCE_DEFAULT:int = 3

Default notification importance: shows everywhere, makes noise, but does not visually intrude.

IMPORTANCE_HIGHConstant 
public static const IMPORTANCE_HIGH:int = 4

Higher notification importance: shows everywhere, makes noise and peeks. May use full screen intents.

IMPORTANCE_LOWConstant 
public static const IMPORTANCE_LOW:int = 2

Low notification importance: shows everywhere, but is not intrusive

IMPORTANCE_MAXConstant 
public static const IMPORTANCE_MAX:int = 5

Unused

IMPORTANCE_MINConstant 
public static const IMPORTANCE_MIN:int = 1

Min notification importance: only shows in the shade, below the fold.

IMPORTANCE_NONEConstant 
public static const IMPORTANCE_NONE:int = 0

A notification with no importance: does not show in the shade.