Package | com.distriqt.extension.googleidentity |
Class | public class GoogleIdentityOptions |
Inheritance | GoogleIdentityOptions Object |
Property | Defined By | ||
---|---|---|---|
clientID : String
The client ID of the app from the Google APIs console. | GoogleIdentityOptions | ||
requestEmail : Boolean = true
If true email will be requested. | GoogleIdentityOptions | ||
requestIdToken : Boolean = false
If true, and you have provided a valid serverClientId then the idToken will be requested. | GoogleIdentityOptions | ||
requestProfile : Boolean = false | GoogleIdentityOptions | ||
requestServerAuthCode : Boolean = false
If true, and you have provided a valid serverClientId then the server auth code will be requested
for usage in backend server authentication on behalf of your user. | GoogleIdentityOptions | ||
scopes : Vector.<String>
Any scopes required to be requested during user sign in
| GoogleIdentityOptions | ||
serverClientID : String
The client ID of the home web server
| GoogleIdentityOptions |
Method | Defined By | ||
---|---|---|---|
Constructor
| GoogleIdentityOptions |
Constant | Defined By | ||
---|---|---|---|
DEFAULT_GAMES_SIGN_IN : String = games_sign_in [static]
| GoogleIdentityOptions | ||
DEFAULT_SIGN_IN : String = sign_in [static]
| GoogleIdentityOptions |
clientID | property |
public var clientID:String
The client ID of the app from the Google APIs console. Only required on iOS. Android identifies the application from the signature and package name.
requestEmail | property |
public var requestEmail:Boolean = true
If true
email will be requested.
requestIdToken | property |
public var requestIdToken:Boolean = false
If true
, and you have provided a valid serverClientId then the idToken will be requested.
requestProfile | property |
public var requestProfile:Boolean = false
requestServerAuthCode | property |
public var requestServerAuthCode:Boolean = false
If true
, and you have provided a valid serverClientId then the server auth code will be requested
for usage in backend server authentication on behalf of your user.
scopes | property |
public var scopes:Vector.<String>
Any scopes required to be requested during user sign in
serverClientID | property |
public var serverClientID:String
The client ID of the home web server
GoogleIdentityOptions | () | Constructor |
public function GoogleIdentityOptions()
Constructor
DEFAULT_GAMES_SIGN_IN | Constant |
public static const DEFAULT_GAMES_SIGN_IN:String = games_sign_in
DEFAULT_SIGN_IN | Constant |
public static const DEFAULT_SIGN_IN:String = sign_in